Title sequence for a hypothetical animation on organ transplants for children. Please turn on your audio.


Goals:

  • Create a 30-60 second title animation that would precede a hypothetical full-length animation.

  • Using chemokines as a topic, focus on one or two key aspects and simplify it for a specific audience.

  • Develop a document that:

    • Provides a summary for the hypothetical animation and how the title sequence relates.

    • Creates a description of the ‘look and feel’ detailing why the style was chosen.

  • Utilize the Principles of Animation to create an engaging and interesting title animation.

  • Increase proficiency with Adobe After Effects, Photoshop, and Audition.

  • Practice recording and integrating audio.

  • Determine an appropriate level of complexity appropriate for their chosen target audience.


 Teaching activities leading to student work:

1. In-class presentation of functionality through interactive in-class exercises with Adobe After Effects software. Particular focus given to appropriate file formats, integrating images and audio, and animating with keyframes, and using effects.

2. In-class small-group peer critiques as well as individual critique with an instructor.

3. Review of appropriate file formats for audio, still images, and introduction to video codecs, formats, and the encoding process.

4. Interactive in-class demonstration of best practices for recording, editing, and optimizing audio utilizing Adobe Audition, a portable sound booth, and a microphone.

5. Interactive in-class demonstration of incorporating voice over and audio effects with animated footage in After Effects.


 Significance of the student learning as a result of the assignment.

  • Synthesize complex medical content and determining the appropriate audience is essential for future professionals; this assignment provides an opportunity to investigate and develop this skill.

  • Develop a workflow for working in Photoshop and/or Illustrator and utilizing those assets in Adobe After Effects.

  • Introduce to motion graphics, strengths and limitations.

  • Increase proficiency in the software necessary for success in the field.

  • Students can explain their thought process for the development of the ‘look and feel’ used in the animation based on target audience and topic chosen.

 
 

All work is copyrighted by the respective student who created it.